Please use this identifier to cite or link to this item:
https://repositorio.uide.edu.ec/handle/37000/9186Full metadata record
| DC Field | Value | Language |
|---|---|---|
| dc.contributor.author | Padilla Chamba, Jefferson Alexander | - |
| dc.contributor.author | Guachi Guachi, Lorena de los Angeles (tutor) | - |
| dc.contributor.author | Guachi Guachi, Robinson Gabriel (tutor) | - |
| dc.date.accessioned | 2026-03-27T14:44:22Z | - |
| dc.date.available | 2026-03-27T14:44:22Z | - |
| dc.date.issued | 2026 | - |
| dc.identifier.citation | Padilla Chamba, Jefferson Alexander. (2026). Reconocimiento de emociones mediante el análisis de vídeos de entrevistas a participantes que interactúan con entornos de realidad virtual STEM. Facultad de mecatrónica. UIDE. Quito. 95 p. | es |
| dc.identifier.other | UIDE-Q-TMECA-2026-79 | - |
| dc.identifier.uri | https://repositorio.uide.edu.ec/handle/37000/9186 | - |
| dc.description.abstract | Over the past decade, the concepts of Virtual Reality (VR) have become establishedas emerging technologies with the greatest potential to improve teaching processes andachieve better learning, especially in STEM (Science, Technology, Engineering, and Math ematics) fields. Several studies have concluded that immersive environments help in un derstanding complex concepts and increase participants levels of interest, motivation,and engagement [2]. Therefore, efforts have been made to promote VR-based activities insome educational institutions, with the aim of introducing science and engineering topicsto audiences who lack the necessary background knowledge in these areas... | es |
| dc.language.iso | en | es |
| dc.publisher | QUITO/UIDE/2026 | es |
| dc.rights | openAccess | es |
| dc.subject | EMOCIONES | es |
| dc.subject | VIDEOS DE ENTREVISTAS | es |
| dc.subject | REALIDAD VIRTUAL | es |
| dc.title | Reconocimiento de emociones mediante el análisis de vídeos de entrevistas a participantes que interactúan con entornos de realidad virtual STEM | es |
| dc.title.alternative | Emotion Recognition through Video Analysis of Interviews from Participants Engaged with STEM Virtual Reality Environments. | es |
| dc.type | Thesis | es |
| Appears in Collections: | Tesis - Ingeniería en Mecatrónica | |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| UIDE-Q-TMECA-2026-79.pdf | CONFIDENCIAL | 100.11 kB | Adobe PDF | View/Open |
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